Skip to content
If you like Solo "board games", visit our sister site

Home » Push » Laviross: City in Space Review

Laviross: City in Space Review

The colony ship Laviross, launched after the first spacewar against the Usleth, is essentially a domed city traveling through space.

You are pilots of the Transformable Fighters, stationed on the Laviross to keep the citizens safe.

But military and civilian leadership don’t agree on a lot of things, and when the Laviross comes under attack, you sortie in the chaos, putting your life at risk to protect it all.

– Description from author

Quest Goals

These are the goals you want to achieve during the mission:

  • Protect the Laviross and the people on it
  • Investigate the motives of any attackers
  • Discover something about the Progenitor Culture
  • Spend time with family & friends on the Laviross
  • Travel through space and discover new things
  • Advance a romance

The Push System

Laviross: City in Space is based on the Push gaming system.

Push games use a single D6 dice to resolve decisions and the rules fit on both sides of a single sheet of paper.

Instead of using stats, the Push engine allows you to take a risk to avoid complications and change a weak success into a complete success.

But you need to be careful, because if you push too hard, you may fail altogether and face a misfortune.

The rules come with everything you need to create a character, deal with complications, set scenes, and run a small campaign.

To learn more about how Push games work, refer to my post on the Push SRD.

Creating a Character

When it comes time to create a character, you will select traits from 6 different tables.

The traits fall into the following general categories:

  • Gift – What is special about you
  • Mark – What do you look like or how do you come across like
  • Upbringing – Where were you bought up
  • Charm – Something you are carrying with you
  • Experience – Are you a Veteran or a Drifter
  • Bond – What is your driving force

Types of Complications

All of the complications are from the standard Push system list. Things can be become difficult, or a character can be affected in some way.

The Matrix

Most of the 36 prompts in the matrix are quite specific and make it very easy to understand the challenge you will need to face. You wont need to spend a lot of time trying to interpret the meanings.

Most of the prompts are unique to the game. They all have a space theme and directly relate to your role as a fighter pilot.

By combining the matrix prompts with the supplied challenge options (barrier, task, fight, trap, chase, debate, contest, mystery, negotiation, endurance, threat, puzzle) a whole range of scenarios immediately come to mind.

Overall Impressions

I love space settings. What could be better than playing a space fighter pilot with a love interest?

Every prompt is unique in its own way. You won’t find a list of common prompts with slight variations in this game.

If you have a good imagination, you will have a lot of fun.

There are more than enough unique ideas to expand the initial mission into a small campaign.



This game includes themes of space battles, romance, aliens, space travel, discovery, and life in an isolated city.

Keep in mind that you can take a break or stop completely at any time. Your mental health is important, and this is just a game.

If you ever roll a prompt that makes you uncomfortable, discard it and roll again.

Remember that you can change, ignore, rewrite or abandon any part of this game that you want.

How to get it

Designed by Capybarbarian @capybarbarian

Download from :

Note: I don't post actual prompts in my reviews. This is to protect the IP of the designer. You will need to buy the game to read the actual prompts.