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Scraptech Scavengers Review

In Scraptech Scavengers you will buy, sell, barter, negotiate, confront, sabotage, and otherwise do business to become the best shop in the galaxy.

You will interact with terrorists, corporations, aliens, your neighbors, and even unruly exo skeletons and other mechanical entities to survive on your own terms.

– Description from author

Quest Goals

These are the goals you want to achieve during the mission:

  • Increase acceptance of exo suits in society
  • Create a fair and competitive global market
  • Keep the underground scene from spilling out
  • Protect secret exo design ideas
  • Pull yourself out of exo gambling debt
  • Stop a violent exo enhanced attack

The Push System

Scraptech Scavengers is based on the Push gaming system.

Push games use a single D6 dice to resolve decisions and the rules fit on both sides of a single sheet of paper.

Instead of using stats, the Push engine allows you to take a risk to avoid complications and change a weak success into a complete success.

But you need to be careful, because if you push too hard, you may fail altogether and face a misfortune.

The rules come with everything you need to create a character, deal with complications, set scenes, and run a small campaign.

To learn more about how Push games work, refer to my post on the Push SRD.

Creating a Character

When it comes time to create a character, you will select traits from 6 different tables.

The traits fall into the following general categories:

  • Gift – Your special skill or ability
  • Mark – What do you believe in life
  • Upbringing – How you got to where you are
  • Charm – What is something you have done
  • Experience – Your background or previous occupation
  • Bond – What is your goal in life

Types of Complications

All of the complications are unique to the game and fit into the space trader theme.

The Matrix

All 36 of the matrix prompts are unique to the game.

These are some of the best written prompts I have seen in a Push powered game.

They are all specific to the theme, and every prompt generates a scenario that needs to be resolved.

There is not really a need to combine the prompts with the supplied challenge options (barrier, task, fight, trap, chase, debate, contest, mystery, negotiation, endurance, threat, puzzle) to come up with ideas. The challenge options simply enhance the prompts even further.

Overall Impressions

I love the idea of being a space trader, and this game fits the theme extremely well.

Unlike other RPG’s this game concentrates on being a space trader and does not rely on combat or high fantasy to drive the story.

Every prompt is unique in its own way. if you struggle to be imaginative, you will definitely enjoy this game. The prompts are so specific that the adventure will flow without even trying.

When you achieve the initial goals, there will still be plenty of prompts left over to continue on a mini campaign in the same universe.

Verdict : If you are into trading junk in space – GET IT NOW


This is not a game of killing and looting.

It includes themes of economics, haggling, failure, marketing, budgeting, and competition.

It’s a game of participating in an economy and thriving via smart business practices. It’s about making a name for yourself and your shop.

Keeping in mind that you can take a break or stop completely at any time. Your mental health is important, and this is just a game.

If you ever roll a prompt that makes you uncomfortable, discard it and roll again.

Remember that you can change, ignore, rewrite or abandon any part of this game that you want.

How to get it

Designed by lzcantsee (Skip) @lzcantseeme

Download from :

Note: I don't post actual prompts in my reviews. This is to protect the IP of the designer. You will need to buy the game to read the actual prompts.